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| Interface Summary | |
| CityChange | A GameChange that deals with one or (possibly) more cities. |
| CityChangeListener | |
| FieldChange | GameChange that alters a Field in some way. |
| FieldChangeListener | |
| GameChange | Top of the GameChange-hierarchy. |
| GameChangeListener | Empty interface. |
| GUIChange | GUIChanges execute changes that affect only the GUI. |
| GUIChangeListener | |
| NationChange | A NationChange is a GameChange modifying one or several nations in some way. |
| NationChangeListener | |
| PlayerChange | A PlayerChange is a GameChange modifying one or several players in some way. |
| PlayerChangeListener | |
| UnitChange | A GameChange that adds/alters/moves/removes a Unit in some way. |
| UnitChangeListener | |
| Class Summary | |
| AbstractCityFieldNationChange | |
| AbstractFieldChange | |
| AbstractFieldCityChange | AbstractFieldUnitChange.java |
| AbstractFieldCityPlayerChange | |
| AbstractFieldNationUnitChange | |
| AbstractFieldUnitChange | AbstractFieldUnitChange.java |
| AbstractFieldUnitPlayerChange | |
| AbstractGUIChange | AbstractGUIChange.java |
| AbstractNationChange | |
| AbstractUnitChange | |
| CityChangeListenerManager | |
| FieldChangeListenerManager | |
| FieldChangeManager | |
| GameChangeManager | Keeps track of all GameChanges. |
| GUIChangeListenerManager | |
| ListenerManager | |
| NationChangeListenerManager | |
| PlayerChangeListenerManager | |
| UnitChangeListenerManager | |
| Exception Summary | |
| InvalidListenerException | Thrown if you try to make a object listen to a GameChange it can't listen to. |
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