Constant Field Values


Contents
civquest.*

civquest.Const
public static final int BUTTON1_PRESSED 103
public static final int BUTTON1_RELEASED 100
public static final int BUTTON2_PRESSED 104
public static final int BUTTON2_RELEASED 101
public static final int BUTTON3_PRESSED 105
public static final int BUTTON3_RELEASED 102
public static final int FLAT 0
public static final java.lang.String GAMECHANGE_PACKAGE "civquest.gameChange"
public static final int ISO 1
public static final int NOTHING -1
public static final int PRESSED 111
public static final int RELEASED 110

civquest.Direction
public static final int EAST 3
public static final int MAX 9
public static final int MIN 1
public static final int NORTH 1
public static final int NORTH_EAST 2
public static final int NORTH_WEST 8
public static final int SOUTH 5
public static final int SOUTH_EAST 4
public static final int SOUTH_WEST 6
public static final int UNDEFINED 0
public static final int WEST 7

civquest.Field
public static final int HEIGHT_DEEP_SEA -3
public static final int HEIGHT_HIGH_MOUNTAIN 4
public static final int HEIGHT_HILLS 2
public static final int HEIGHT_LAND_VOLCANO 5
public static final int HEIGHT_MOUNTAIN 3
public static final int HEIGHT_PLAIN 1
public static final int HEIGHT_SEA -2
public static final int HEIGHT_SEA_MOUNTAIN -4
public static final int HEIGHT_SEA_VOLCANO -5
public static final int HEIGHT_SHALLOW_SEA -1
public static final int HEIGHT_UNDEFINED 0
public static final int LAYER_CITY 4
public static final int LAYER_COUNT 5
public static final int LAYER_GROUND 0
public static final int LAYER_RESOURCE 2
public static final int LAYER_ROAD 3
public static final int LAYER_TERRAIN 1
public static final int LAYER_UNITS 5

civquest.FlatCoSystem
public static final int nx 0

civquest.Government
public static final int ARISTOCRACY 9
public static final int DEMOCRACY 5
public static final int DESPOTISM 0
public static final int DICTATORSHIP 7
public static final int FASCISM 2
public static final int FEUDALISM 8
public static final int MONARCHY 1
public static final int REPUBLIC 4
public static final int TECHNOCRACY 10
public static final int TOTALITARIANISM 3
public static final int TRIBAL 6

civquest.IsometricCoSystem
public static final int nx 0

civquest.MapData
public static final short EQUAL_TO 0
public static final short GREATER_THAN 1
public static final short SMALLER_THAN -1

civquest.MapGenerator
protected static final int FLAT 0
protected static final int ISOMETRIC 1

civquest.TestClimateGenerator
public static final int FLAT 0
public static final int ISO 1

civquest.gameChange.CityChange
public static final int ADD_CITY -1

civquest.gameChange.GUIChange
public static final int NOT_GIVEN 0
public static final int SET_WORKING_FIELD 2
public static final int TOGGLE_UNIT_BLINK 1

civquest.gameChange.NationChange
public static final int ACTIVATE_NATION -3
public static final int ADD_NATION -2

civquest.gameChange.PlayerChange
public static final int ADD_PLAYER -2

civquest.gameChange.UnitChange
public static final long ADD_UNIT -2l
public static final long NOT_KNOWN -3l
public static final long RESET_UNIT_TIME -4l

civquest.nation.Nation
public static final int NO_ID_USED -1

civquest.parser.Token
public static final int AMP 16
public static final int BAR 6
public static final int COMMA 7
public static final int EOF 12
public static final int EQ 10
public static final int GT 14
public static final int IDENTIFIER 4
public static final int LBRACE 5
public static final int LBRACKET 2
public static final int LOWSCORE 11
public static final int LPAREN 0
public static final int LT 15
public static final int RBRACE 6
public static final int RBRACKET 3
public static final int RPAREN 1
public static final int SLASH 13
public static final int STRING 9
public static final int VALUE 8

civquest.parser.condition.ConditionParser
protected final int OP_AND 5
protected final int OP_EQ 0
protected final int OP_GE 4
protected final int OP_GT 3
protected final int OP_LE 2
protected final int OP_LT 1
protected final int OP_OR 6