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java.lang.Objectcivquest.gameChange.AbstractUnitChange
civquest.swing.gameChange.MarkUnit
MarkUnit.java
| Field Summary |
| Fields inherited from class civquest.gameChange.AbstractUnitChange |
name, unitIDs |
| Fields inherited from interface civquest.gameChange.UnitChange |
ADD_UNIT, NOT_KNOWN, RESET_UNIT_TIME |
| Constructor Summary | |
MarkUnit(long id,
civquest.swing.MapViewComponent mvc)
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| Method Summary | |
void |
execute()
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| Methods inherited from class civquest.gameChange.AbstractUnitChange |
getUnitIDs, notifyListeners |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
public MarkUnit(long id,
civquest.swing.MapViewComponent mvc)
| Method Detail |
public void execute()
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