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java.lang.Objectcivquest.gameChange.AbstractNationChange
civquest.nation.gameChange.ActivateNation
Activates a new Nation. The old one gets deactivated. The NationIDs-array has the following structure: {NationChange.ACTIVATE_NATION, newNation}. Note for Listeners: The old active Nation may be the same as the newly activated Nation.
Field Summary |
Fields inherited from class civquest.gameChange.AbstractNationChange |
name, nationIDs |
Fields inherited from interface civquest.gameChange.NationChange |
ACTIVATE_NATION, ADD_NATION |
Constructor Summary | |
ActivateNation(int newNationID)
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Method Summary | |
void |
execute()
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Methods inherited from class civquest.gameChange.AbstractNationChange |
getNationIDs, notifyListeners |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
public ActivateNation(int newNationID)
Method Detail |
public void execute()
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