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java.lang.Object civquest.gameChange.AbstractUnitChange
Field Summary | |
protected java.lang.String |
name
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protected long[] |
unitIDs
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Fields inherited from interface civquest.gameChange.UnitChange |
ADD_UNIT, NOT_KNOWN, RESET_UNIT_TIME |
Constructor Summary | |
AbstractUnitChange(long unitID)
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AbstractUnitChange(long[] unitIDs)
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Method Summary | |
long[] |
getUnitIDs()
Returns the information about all units (usually exactly one unit will be affected, but there may be special cases) affected by this UnitChange. |
void |
notifyListeners()
|
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Methods inherited from interface civquest.gameChange.GameChange |
execute |
Field Detail |
protected long[] unitIDs
protected java.lang.String name
Constructor Detail |
public AbstractUnitChange(long unitID)
public AbstractUnitChange(long[] unitIDs)
Method Detail |
public long[] getUnitIDs()
UnitChange
getUnitIDs
in interface UnitChange
public void notifyListeners()
notifyListeners
in interface GameChange
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