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Interface Summary | |
HeightGenerator | A HeightGenerator generates height-levels for the whole map. |
MapChangeListener | |
MapView | Defines a common interface for classes that represent a CivQuest MapData object visually. |
Producable | |
RiverGenerator | |
VegetationGenerator |
Class Summary | |
ClimateGenerator | |
Const | This class contains some CivQuest-wide used constants. |
CoordinateSystem | |
Direction | Provides direction-constants. |
Field | This class represents one field on the map. |
FlatCoSystem | Coordinate system for a "flat" map, meaning a map with cells laid out in a 2d matrix. |
FlatMapData | |
Game | |
Government | |
IsoMapData | |
IsometricCoSystem | Coordinate system for a "flat" map, meaning a map with cells laid out in a 2d matrix. |
MapData | Contains all display-agnostic information about a map. |
MapGenerator | A MapGenerator generates data for Map objects, which means the layout of the tiles. |
MapLoader | Loads serialized MapData objects from disk. |
MWFCRiverGenerator | MWFCRiverGenerator generates waterflow and waterflowdirections for the whole map. |
PlateHeightGenerator | |
Player | |
RandomHeightGenerator | |
Science | |
ScienceFactory | |
TestClient | Broken for now, since Game is uninstantiable |
TestClimateGenerator | |
TestMapGenerator | A MapGenerator generates data for Map objects, which means the layout of the tiles. |
Util | |
VegetationData |
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